Bungie Adds Two New PVE Modes to Marathon for Season 2 Launch

Bungie launches Season 2 of Marathon with two new experimental PVE modes, including a crew-focused objective system, aiming to attract new players following the game's underperforming debut.

Bungie Adds Two New PVE Modes to Marathon for Season 2 Launch

Bungie announced new gameplay modes for Marathon that will launch with Season 2 on June 2. The developer plans to introduce two experimental modes during the season to address the game's underperforming launch. These updates aim to shift the focus toward cooperative play and attract new players to the title.

Experimental cooperative gameplay arrives June 2 after disappointing launch

The first experimental mode arrives at the beginning of the season. It focuses on player versus environment content but includes a light touch of player versus player elements. The second mode appears later in the season and is strictly player versus environment. This mode emphasizes crews completing objectives together to make progress across matches.

Bungie introduces two new experimental PVE modes for Marathon in Season 2 to improve cooperative gameplay.

Sony reported a significant financial impact linked to Marathon's performance. The company recorded an impairment charge exceeding $700 million due to the game's disappointing initial results. Industry data from SteamDB indicates that Destiny 2, another Bungie title, maintains a daily player base of approximately 10,000 to 11,000 users on Steam.

Bungie stated in Season 2 that the developer will experiment with two modes. One mode starts early in the season with a focus on player versus environment content. The second mode arrives in the middle or latter half of the season. This second mode is player versus environment only and tasks crews with completing objectives together.

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