RAGNAROK Console Project Revealed as Single-Player RPG for Consoles and PC

Gravity reveals the RAGNAROK Console Project, a single-player RPG by Waycoder launching on PS5, Xbox Series S/X, Switch 2, and PC in early 2027.

RAGNAROK Console Project Revealed as Single-Player RPG for Consoles and PC

Gravity has announced the RAGNAROK Console Project, a single-player RPG based on the long-running RAGNAROK ONLINE franchise. This marks the first time the series shifts from its traditional multiplayer roots to a solo experience across major consoles and PC. The game targets a release in the first half of 2027.

RAGNAROK Console Project announcement artwork
RAGNAROK Console Project announcement artwork

Gravity announces a solo adventure based on the long-running franchise launching across major consoles and PC in 2027

Waycoder handles development for the title, which will launch on PlayStation 5, Xbox Series S/X, Nintendo Switch 2, and PC via Steam. Gravity oversees the project as the franchise owner. This transition to a single-player format introduces the franchise to players who prioritize story-focused experiences over competitive or cooperative multiplayer interactions.

The minimum system requirements specify Windows 7 SP1 through 10 in 64-bit versions. Users need an 3 1200 or Core i3-6100 processor, 8 GB of RAM, and a RX 470 or GTX 1060 graphics card. DirectX Version 11 support is required alongside 5 GB of available storage space.

Recommended specifications call for the same versions but suggest an AMD Ryzen 3 1200 or Intel Core i5-6400 processor. The recommended RAM jumps to 16 GB, and the GPU requirement upgrades to a Radeon RX 7800 XT or NVIDIA GeForce RTX 4070. Storage remains at 5 GB for both minimum and recommended configurations.

The game will arrive in the first half of 2027 across all listed platforms. No pricing details have been disclosed by Gravity or Waycoder. Gamers are advised to follow official announcements as the release date approaches to learn about storefront availability and specific regional launch dates.

This project represents a notable pivot for RAGNAROK ONLINE, which has maintained its multiplayer focus since inception. By operating as a standalone title, the game enables players to fully engage with the established universe's history without relying on online connectivity. The project offers an isolated adventure that functions independently, removing any need for access to older network systems.

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