Galaxy Grove released the full version of its city builder _Town to City_ on May 26, 2026. The game reached version 1.0 after spending several months in Early Access starting September 16, 2025. It now offers a complete experience with tourism-focused content and improved usability.
Galaxy Grove releases version 1.0 of its voxel-based city builder with tourism infrastructure and relaxed building mechanics
Players manage a Mediterranean village that grows into a bustling city using gridless building mechanics. The voxel art style draws inspiration from _Minecraft_, allowing free placement of structures without strict alignment rules. This approach removes complex resource chains found in other titles, focusing instead on relaxed construction and light economic simulation.
The full release adds tourism infrastructure including hotels, landmarks, and dedicated tourist routes. New jobs and quests expand gameplay options beyond standard city management. Animations have been polished to improve the overall user experience compared to the Early Access build.
Steam users report strong reception with approximately 180 reviews showing a 95% positive rating. The title climbed SteamDB's Hot Releases chart following its full launch. Unlike complex strategy games, _Town to City_ prioritizes creative freedom over micromanagement pressure.
The game costs $28.99 on Steam since the full release. A 10% launch discount remains available until June 7, bringing the price down to approximately $26. The title is listed as Playable on Steam Deck, though developers note it lacks optimization for handheld controls at this time.
The game follows a standard city builder formula but distinguishes itself through accessible mechanics and visual style. It targets players who prefer building and decoration over complex economic management. The full release solidifies its position in the relaxed city building genre.

Discussion
0 comments
Log in to join the thread with a thoughtful take, question, or correction.