Hotta Studio has outlined a long-term content roadmap for its urban open-world RPG, Neverness to Everness. The team plans to expand the game's supernatural metropolis, Hethereau, with new city districts, anomaly zones, gameplay systems, and main story chapters. Future updates may also allow players to travel to other cities and regions.
Long-term roadmap includes new districts and anomaly zones.
The game runs on Unreal Engine 5 with path tracing on PC and is available on PC, PS5, Android, and iOS. Players can traverse the city using bikes, cars, sliding, climbing, fast travel, subways, and elevators. The game supports co-op exploration, dungeon collaboration, shared sightseeing, and apartment interactions. Multiple apartment styles with full customization are available.
The game has already launched globally on PC, PS5, Android, and iOS.
Hotta Studio is evaluating ports for Nintendo Switch 2 and Xbox, though no release plans have been confirmed. GeForce Now support will be available in the open beta version. PS5 Pro enhancements are planned, including improved graphics, higher frame rates, and ray tracing. The team says it will respond to player feedback through official communities, surveys, and developer logs.



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