Canceled Mass Effect Universe Set 600 Years After Shepard With N7 Agent

Canceled Mass Effect Universe was set 600 years after the original trilogy, featuring a customizable N7 agent and Hitman- style gameplay.

Canceled Mass Effect Universe Set 600 Years After Shepard With N7 Agent

Newly uncovered information about BioWare's cancelled Mass Effect Universe game provides insight into an ambitious change in direction for the franchise that would've expanded far beyond Commander Shepard. The game took place 600 years after the first three games in the series and focused around a customizable N7 agent instead of the iconic main character fans are familiar with. This would've opened up experimental hacking technology and Hitman-style open-ended missions. If you're interested in being a more precise operative rather than a walking gun rack, it would have given you a James Bond/John Wick-like style of gameplay.

New details reveal the ambitious scope of BioWare's scrapped sequel

It was a mix between the handcrafted missions from the original trilogy while also opening up to more open-ended gameplay. The main character would've had experimental hacking technology implanted into the head in a similar way to how it exists in Cyberpunk 2077. There was also the return of Liara T'Soni as an older, powerful Asari matriarch. The political setting of the game revolved around a Cold War between three factions, with an unknown enemy pulling the strings from the shadows.

Dantics has reported that the project was much more developed than public statements implied. He also states that the Mass Effect team spent a significant amount of time helping complete Dragon Age: The Veilguard instead of working on their own project. This could indicate that the Mass Effect game would've been near complete, otherwise. Apparently, the game was cancelled by EA after the $55 billion buyout and shutting down the studio.

The information gives a clear view into the ambitious plans BioWare had in store for the future of the franchise. The cancelled game would've provided a different storyline and gameplay experience from the original trilogy. Now fans know the exact design and technical elements that were going to be part of the project. It confirms the amount of development that was lost when the project was scrapped.

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