S-Game has moved the global release date for Phantom Blade Zero from September 9 to October 29. The developer states that this shift allows time for further optimization and bug fixing rather than responding to market competition.
Developer prioritizes Steam Deck performance and broad accessibility over market timing
The title runs on Unreal Engine 5, which places significant demands on consumer hardware components. S-Game aims to ensure the game performs well on devices like the Steam Deck while maintaining high visual fidelity.
CEO Qiewi Liang explained that rising hardware prices are causing many players to postpone system upgrades this year. The studio wants to make the game accessible to as many users as possible without lowering its quality standards.
Liang dismissed suggestions that the delay was a marketing tactic to avoid clashing with other major fall releases. He emphasized that the team focuses exclusively on product quality and does not consider external competitive windows.



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