Final Fantasy VII Remake Part 3 Multiplatform Design Shifts Development Workflow

Square Enix develops Final Fantasy VII Remake Part 3 as a multi-platform title with simultaneous release goals, shifting away from traditional porting workflows.

Square Enix Final Fantasy VII Remake Part 3
Square Enix Final Fantasy VII Remake Part 3

Square Enix is developing Final Fantasy VII Remake Part 3 as a multi-platform title, with director Naoki Hamaguchi confirming the studio is designing for multiple environments from the start rather than porting after completion. The company aims to release the game simultaneously across platforms to meet fan expectations, though no specific release date or platform list has been officially announced yet.

Square Enix adapts development workflow for simultaneous multi-platform release of the upcoming title

Hamaguchi noted that Square Enix previously followed a workflow of completing games on one platform before considering ports, but this approach is no longer viable for modern titles. The development team now focuses on rendering, streaming, memory design, and asset configuration to support multiple environments simultaneously, ending the era where porting teams handle compatibility later.

The director stated that users want to experience the excitement of the game at the same time across different systems, which drives the multi-platform strategy. Square Enix is seriously considering how best to develop the third title for fans and from a business perspective, balancing simultaneous release goals with technical constraints.

Square Enix has not yet disclosed specific platform targets or system specifications, though the new multi-environment design approach indicates a wider release scope compared to earlier installments. Industry observers note that the upcoming Summer Game Fest event could serve as a likely venue for an official announcement, although Square Enix has not confirmed any presentation plans.

Square Enix has not provided a release window for Final Fantasy VII Remake Part 3, and Hamaguchi emphasized that specific timing details are unavailable at this time. The studio continues to prioritize simultaneous multi-platform access as a core design principle for the upcoming title.

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